The MapRun orienteering app allows you to take part in “Virtual” orienteering courses using the GPS in your smartphone (or watch) at a time convenient for yourself. You run a course using either the map on your phone screen or a paper version, and your phone will beep when you reach the correct location of each control.
As part of our ‘Go Orienteering’ Programme, EckO offer a Temporary Orienteering Course that is available for anyone to use.
The TOC will be in the area that EckO are using for training/coaching and an event for that particular month. The courses (usually 2) will be available for the whole month.
Ecko's Iris Macmillan, Ruari Cottier and Finlay Cottier were all selected to run for Scotland at last weekend's Junior Home Internationals held at Sutton Park near Birmingham
Lots of news and dates for your diaries.
The Scottish |Orienteering Championships took place in EckO land over the weekend of 26th (Individual) and 27th (Relays) at Creag Mhic Chailein and Inverawe, both near Taynuilt.
On Saturday, twenty EckO members took part in the Individual championships, with some notable successes.
Jan Kersel was an impressive 3rd overall, 1st Scot, and Scottish Champion in W65.
In the M14 class Finlay Cottier finished in a superb second place. His older brother Ruari was 5th in the very competitive M16 class.
The Rose Price triplets finished 4th (Sylva), 5th (Éowyn), and 8th (Indira) in the W12 class
Ecko jointly staged the Scottish Relays on the Sunday 27th with StAG, SOLWAY and AYROC. The club fielded 4 teams in the competition when members were not helping with the organisation. Particular thanks to Terry O'Brien (StAG) for planning and organising the event as well as overall weekend co-ordinator. Also thanks to Alan and Andy for running the SI and computing side of things. Sunny weather greatly helped the festive nature of the event and lots of happy orienteers left for home after a weekend of quality orienteering.
Ross Lilley (relay controller).
Orienteering is a sport that combines map reading and running. Competitors have to find their way between a series of checkpoints, called controls, as quickly as possible. There’s no set route between the controls, so you have to decide which way to go and then find your way there without getting lost.
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